
Top crush car Traxx instuctions.

1) Load all four bins (per car) into Traxx's models box.
2) Place the 'crushed model' (d) onto your track and set it's type to 'Top Crush'.
3) Select the associated 'control bin' (c) from the Traxx models box and 'Apply' it to the 'crushed model' that you just placed on the track. That's it.
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What's what in the zip...

Red cars
11crusha.bin (animation bin)
11crushb.bin (animation bin)
11crushc.bin (control bin)
11crushd.bin (crushed model) (carcrs01.raw, CARCRS01.ACT)

White cars
12crusha.bin (animation bin)
12crushb.bin (animation bin)
12crushc.bin (control bin)
12crushd.bin (crushed model) (carcrs01.raw, CARCRS01.ACT)

Blue cars
13crusha.bin (animation bin)
13crushb.bin (animation bin)
13crushc.bin (control bin)
13crushd.bin (crushed model) (carcrs02.raw, CARCRS02.ACT)

Green cars
14crusha.bin (animation bin)
14crushb.bin (animation bin)
14crushc.bin (control bin)
14crushd.bin (crushed model) (carcrs02.raw, CARCRS02.ACT)

Yellow cars
15crusha.bin (animation bin)
15crushb.bin (animation bin)
15crushc.bin (control bin)
15crushd.bin (crushed model) (carcrs03.raw, CARCRS03.ACT)

Gray cars
16crusha.bin (animation bin)
16crushb.bin (animation bin)
16crushc.bin (control bin)
16crushd.bin (crushed model) (carcrs03.raw, CARCRS03.ACT)

All the above models are in my demo track "AFJ Fairgrounds" in a separate building away from the main drag arena.

More top crush info can be found here... http://cownap.com/~mtmg/traxx/topcrush.html

enjoy!
Mal
